noBitwiseRule.js 3.69 KB
"use strict";
var __extends = (this && this.__extends) || function (d, b) {
    for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
    function __() { this.constructor = d; }
    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var ts = require("typescript");
var Lint = require("../lint");
var Rule = (function (_super) {
    __extends(Rule, _super);
    function Rule() {
        _super.apply(this, arguments);
    }
    Rule.prototype.apply = function (sourceFile) {
        return this.applyWithWalker(new NoBitwiseWalker(sourceFile, this.getOptions()));
    };
    Rule.metadata = {
        ruleName: "no-bitwise",
        description: "Disallows bitwise operators.",
        descriptionDetails: (_a = ["\n            Specifically, the following bitwise operators are banned:\n            `&`, `&=`, `|`, `|=`,\n            `^`, `^=`, `<<`, `<<=`,\n            `>>`, `>>=`, `>>>`, `>>>=`, and `~`.\n            This rule does not ban the use of `&` and `|` for intersection and union types."], _a.raw = ["\n            Specifically, the following bitwise operators are banned:\n            \\`&\\`, \\`&=\\`, \\`|\\`, \\`|=\\`,\n            \\`^\\`, \\`^=\\`, \\`<<\\`, \\`<<=\\`,\n            \\`>>\\`, \\`>>=\\`, \\`>>>\\`, \\`>>>=\\`, and \\`~\\`.\n            This rule does not ban the use of \\`&\\` and \\`|\\` for intersection and union types."], Lint.Utils.dedent(_a)),
        rationale: (_b = ["\n            Bitwise operators are often typos - for example `bool1 & bool2` instead of `bool1 && bool2`.\n            They also can be an indicator of overly clever code which decreases maintainability."], _b.raw = ["\n            Bitwise operators are often typos - for example \\`bool1 & bool2\\` instead of \\`bool1 && bool2\\`.\n            They also can be an indicator of overly clever code which decreases maintainability."], Lint.Utils.dedent(_b)),
        optionsDescription: "Not configurable.",
        options: null,
        optionExamples: ["true"],
        type: "functionality",
    };
    Rule.FAILURE_STRING = "Forbidden bitwise operation";
    return Rule;
    var _a, _b;
}(Lint.Rules.AbstractRule));
exports.Rule = Rule;
var NoBitwiseWalker = (function (_super) {
    __extends(NoBitwiseWalker, _super);
    function NoBitwiseWalker() {
        _super.apply(this, arguments);
    }
    NoBitwiseWalker.prototype.visitBinaryExpression = function (node) {
        switch (node.operatorToken.kind) {
            case ts.SyntaxKind.AmpersandToken:
            case ts.SyntaxKind.AmpersandEqualsToken:
            case ts.SyntaxKind.BarToken:
            case ts.SyntaxKind.BarEqualsToken:
            case ts.SyntaxKind.CaretToken:
            case ts.SyntaxKind.CaretEqualsToken:
            case ts.SyntaxKind.LessThanLessThanToken:
            case ts.SyntaxKind.LessThanLessThanEqualsToken:
            case ts.SyntaxKind.GreaterThanGreaterThanToken:
            case ts.SyntaxKind.GreaterThanGreaterThanEqualsToken:
            case ts.SyntaxKind.GreaterThanGreaterThanGreaterThanToken:
            case ts.SyntaxKind.GreaterThanGreaterThanGreaterThanEqualsToken:
                this.addFailure(this.createFailure(node.getStart(), node.getWidth(), Rule.FAILURE_STRING));
                break;
            default:
                break;
        }
        _super.prototype.visitBinaryExpression.call(this, node);
    };
    NoBitwiseWalker.prototype.visitPrefixUnaryExpression = function (node) {
        if (node.operator === ts.SyntaxKind.TildeToken) {
            this.addFailure(this.createFailure(node.getStart(), node.getWidth(), Rule.FAILURE_STRING));
        }
        _super.prototype.visitPrefixUnaryExpression.call(this, node);
    };
    return NoBitwiseWalker;
}(Lint.RuleWalker));