noArgRule.js
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"use strict";
var __extends = (this && this.__extends) || function (d, b) {
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var ts = require("typescript");
var Lint = require("../lint");
var Rule = (function (_super) {
__extends(Rule, _super);
function Rule() {
_super.apply(this, arguments);
}
Rule.prototype.apply = function (sourceFile) {
return this.applyWithWalker(new NoArgWalker(sourceFile, this.getOptions()));
};
Rule.metadata = {
ruleName: "no-arg",
description: "Disallows use of `arguments.callee`.",
rationale: (_a = ["\n Using `arguments.callee` makes various performance optimizations impossible.\n See [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/arguments/callee)\n for more details on why to avoid `arguments.callee`."], _a.raw = ["\n Using \\`arguments.callee\\` makes various performance optimizations impossible.\n See [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/arguments/callee)\n for more details on why to avoid \\`arguments.callee\\`."], Lint.Utils.dedent(_a)),
optionsDescription: "Not configurable.",
options: null,
optionExamples: ["true"],
type: "functionality",
};
Rule.FAILURE_STRING = "Access to arguments.callee is forbidden";
return Rule;
var _a;
}(Lint.Rules.AbstractRule));
exports.Rule = Rule;
var NoArgWalker = (function (_super) {
__extends(NoArgWalker, _super);
function NoArgWalker() {
_super.apply(this, arguments);
}
NoArgWalker.prototype.visitPropertyAccessExpression = function (node) {
var expression = node.expression;
var name = node.name;
if (expression.kind === ts.SyntaxKind.Identifier && name.text === "callee") {
var identifierExpression = expression;
if (identifierExpression.text === "arguments") {
this.addFailure(this.createFailure(expression.getStart(), expression.getWidth(), Rule.FAILURE_STRING));
}
}
_super.prototype.visitPropertyAccessExpression.call(this, node);
};
return NoArgWalker;
}(Lint.RuleWalker));