"use strict"; var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; var Lint = require("../lint"); var Rule = (function (_super) { __extends(Rule, _super); function Rule() { _super.apply(this, arguments); } Rule.prototype.apply = function (sourceFile) { return this.applyWithWalker(new NameWalker(sourceFile, this.getOptions())); }; Rule.metadata = { ruleName: "class-name", description: "Enforces PascalCased class and interface names.", rationale: "Makes it easy to differentitate classes from regular variables at a glance.", optionsDescription: "Not configurable.", options: null, optionExamples: ["true"], type: "style", }; Rule.FAILURE_STRING = "Class name must be in pascal case"; return Rule; }(Lint.Rules.AbstractRule)); exports.Rule = Rule; var NameWalker = (function (_super) { __extends(NameWalker, _super); function NameWalker() { _super.apply(this, arguments); } NameWalker.prototype.visitClassDeclaration = function (node) { if (node.name != null) { var className = node.name.getText(); if (!this.isPascalCased(className)) { this.addFailureAt(node.name.getStart(), node.name.getWidth()); } } _super.prototype.visitClassDeclaration.call(this, node); }; NameWalker.prototype.visitInterfaceDeclaration = function (node) { var interfaceName = node.name.getText(); if (!this.isPascalCased(interfaceName)) { this.addFailureAt(node.name.getStart(), node.name.getWidth()); } _super.prototype.visitInterfaceDeclaration.call(this, node); }; NameWalker.prototype.isPascalCased = function (name) { if (name.length <= 0) { return true; } var firstCharacter = name.charAt(0); return ((firstCharacter === firstCharacter.toUpperCase()) && name.indexOf("_") === -1); }; NameWalker.prototype.addFailureAt = function (position, width) { var failure = this.createFailure(position, width, Rule.FAILURE_STRING); this.addFailure(failure); }; return NameWalker; }(Lint.RuleWalker));