"use strict"; var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; var Lint = require("../lint"); var Rule = (function (_super) { __extends(Rule, _super); function Rule() { _super.apply(this, arguments); } Rule.prototype.apply = function (sourceFile) { return this.applyWithWalker(new NoDebuggerWalker(sourceFile, this.getOptions())); }; Rule.metadata = { ruleName: "no-debugger", description: "Disallows `debugger` statements.", rationale: "In general, \`debugger\` statements aren't appropriate for production code.", optionsDescription: "Not configurable.", options: null, optionExamples: ["true"], type: "functionality", }; Rule.FAILURE_STRING = "Use of debugger statements is forbidden"; return Rule; }(Lint.Rules.AbstractRule)); exports.Rule = Rule; var NoDebuggerWalker = (function (_super) { __extends(NoDebuggerWalker, _super); function NoDebuggerWalker() { _super.apply(this, arguments); } NoDebuggerWalker.prototype.visitDebuggerStatement = function (node) { var debuggerKeywordNode = node.getChildAt(0); this.addFailure(this.createFailure(debuggerKeywordNode.getStart(), debuggerKeywordNode.getWidth(), Rule.FAILURE_STRING)); _super.prototype.visitDebuggerStatement.call(this, node); }; return NoDebuggerWalker; }(Lint.RuleWalker));