"use strict"; var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; var ts = require("typescript"); var Lint = require("../lint"); var Rule = (function (_super) { __extends(Rule, _super); function Rule() { _super.apply(this, arguments); } Rule.prototype.apply = function (sourceFile) { return this.applyWithWalker(new NoArgWalker(sourceFile, this.getOptions())); }; Rule.metadata = { ruleName: "no-arg", description: "Disallows use of `arguments.callee`.", rationale: (_a = ["\n Using `arguments.callee` makes various performance optimizations impossible.\n See [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/arguments/callee)\n for more details on why to avoid `arguments.callee`."], _a.raw = ["\n Using \\`arguments.callee\\` makes various performance optimizations impossible.\n See [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/arguments/callee)\n for more details on why to avoid \\`arguments.callee\\`."], Lint.Utils.dedent(_a)), optionsDescription: "Not configurable.", options: null, optionExamples: ["true"], type: "functionality", }; Rule.FAILURE_STRING = "Access to arguments.callee is forbidden"; return Rule; var _a; }(Lint.Rules.AbstractRule)); exports.Rule = Rule; var NoArgWalker = (function (_super) { __extends(NoArgWalker, _super); function NoArgWalker() { _super.apply(this, arguments); } NoArgWalker.prototype.visitPropertyAccessExpression = function (node) { var expression = node.expression; var name = node.name; if (expression.kind === ts.SyntaxKind.Identifier && name.text === "callee") { var identifierExpression = expression; if (identifierExpression.text === "arguments") { this.addFailure(this.createFailure(expression.getStart(), expression.getWidth(), Rule.FAILURE_STRING)); } } _super.prototype.visitPropertyAccessExpression.call(this, node); }; return NoArgWalker; }(Lint.RuleWalker));