model.d.ts
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import { AsyncValidatorFn, ValidatorFn } from './directives/validators';
import { Observable } from './facade/async';
/**
* Indicates that a FormControl is valid, i.e. that no errors exist in the input value.
*/
export declare const VALID: string;
/**
* Indicates that a FormControl is invalid, i.e. that an error exists in the input value.
*/
export declare const INVALID: string;
/**
* Indicates that a FormControl is pending, i.e. that async validation is occurring and
* errors are not yet available for the input value.
*/
export declare const PENDING: string;
/**
* Indicates that a FormControl is disabled, i.e. that the control is exempt from ancestor
* calculations of validity or value.
*/
export declare const DISABLED: string;
/**
* @whatItDoes This is the base class for {@link FormControl}, {@link FormGroup}, and
* {@link FormArray}.
*
* It provides some of the shared behavior that all controls and groups of controls have, like
* running validators, calculating status, and resetting state. It also defines the properties
* that are shared between all sub-classes, like `value`, `valid`, and `dirty`. It shouldn't be
* instantiated directly.
*
* @stable
*/
export declare abstract class AbstractControl {
validator: ValidatorFn;
asyncValidator: AsyncValidatorFn;
private _valueChanges;
private _statusChanges;
private _status;
private _errors;
private _pristine;
private _touched;
private _parent;
private _asyncValidationSubscription;
constructor(validator: ValidatorFn, asyncValidator: AsyncValidatorFn);
/**
* The value of the control.
*/
value: any;
/**
* The parent control.
*/
parent: FormGroup | FormArray;
/**
* The validation status of the control. There are four possible
* validation statuses:
*
* * **VALID**: control has passed all validation checks
* * **INVALID**: control has failed at least one validation check
* * **PENDING**: control is in the midst of conducting a validation check
* * **DISABLED**: control is exempt from validation checks
*
* These statuses are mutually exclusive, so a control cannot be
* both valid AND invalid or invalid AND disabled.
*/
status: string;
/**
* A control is `valid` when its `status === VALID`.
*
* In order to have this status, the control must have passed all its
* validation checks.
*/
valid: boolean;
/**
* A control is `invalid` when its `status === INVALID`.
*
* In order to have this status, the control must have failed
* at least one of its validation checks.
*/
invalid: boolean;
/**
* A control is `pending` when its `status === PENDING`.
*
* In order to have this status, the control must be in the
* middle of conducting a validation check.
*/
pending: boolean;
/**
* A control is `disabled` when its `status === DISABLED`.
*
* Disabled controls are exempt from validation checks and
* are not included in the aggregate value of their ancestor
* controls.
*/
disabled: boolean;
/**
* A control is `enabled` as long as its `status !== DISABLED`.
*
* In other words, it has a status of `VALID`, `INVALID`, or
* `PENDING`.
*/
enabled: boolean;
/**
* Returns any errors generated by failing validation. If there
* are no errors, it will return null.
*/
errors: {
[key: string]: any;
};
/**
* A control is `pristine` if the user has not yet changed
* the value in the UI.
*
* Note that programmatic changes to a control's value will
* *not* mark it dirty.
*/
pristine: boolean;
/**
* A control is `dirty` if the user has changed the value
* in the UI.
*
* Note that programmatic changes to a control's value will
* *not* mark it dirty.
*/
dirty: boolean;
/**
* A control is marked `touched` once the user has triggered
* a `blur` event on it.
*/
touched: boolean;
/**
* A control is `untouched` if the user has not yet triggered
* a `blur` event on it.
*/
untouched: boolean;
/**
* Emits an event every time the value of the control changes, in
* the UI or programmatically.
*/
valueChanges: Observable<any>;
/**
* Emits an event every time the validation status of the control
* is re-calculated.
*/
statusChanges: Observable<any>;
/**
* Sets the synchronous validators that are active on this control. Calling
* this will overwrite any existing sync validators.
*/
setValidators(newValidator: ValidatorFn | ValidatorFn[]): void;
/**
* Sets the async validators that are active on this control. Calling this
* will overwrite any existing async validators.
*/
setAsyncValidators(newValidator: AsyncValidatorFn | AsyncValidatorFn[]): void;
/**
* Empties out the sync validator list.
*/
clearValidators(): void;
/**
* Empties out the async validator list.
*/
clearAsyncValidators(): void;
/**
* Marks the control as `touched`.
*
* This will also mark all direct ancestors as `touched` to maintain
* the model.
*/
markAsTouched({onlySelf}?: {
onlySelf?: boolean;
}): void;
/**
* Marks the control as `untouched`.
*
* If the control has any children, it will also mark all children as `untouched`
* to maintain the model, and re-calculate the `touched` status of all parent
* controls.
*/
markAsUntouched({onlySelf}?: {
onlySelf?: boolean;
}): void;
/**
* Marks the control as `dirty`.
*
* This will also mark all direct ancestors as `dirty` to maintain
* the model.
*/
markAsDirty({onlySelf}?: {
onlySelf?: boolean;
}): void;
/**
* Marks the control as `pristine`.
*
* If the control has any children, it will also mark all children as `pristine`
* to maintain the model, and re-calculate the `pristine` status of all parent
* controls.
*/
markAsPristine({onlySelf}?: {
onlySelf?: boolean;
}): void;
/**
* Marks the control as `pending`.
*/
markAsPending({onlySelf}?: {
onlySelf?: boolean;
}): void;
/**
* Disables the control. This means the control will be exempt from validation checks and
* excluded from the aggregate value of any parent. Its status is `DISABLED`.
*
* If the control has children, all children will be disabled to maintain the model.
*/
disable({onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* Enables the control. This means the control will be included in validation checks and
* the aggregate value of its parent. Its status is re-calculated based on its value and
* its validators.
*
* If the control has children, all children will be enabled.
*/
enable({onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
private _updateAncestors(onlySelf);
setParent(parent: FormGroup | FormArray): void;
/**
* Sets the value of the control. Abstract method (implemented in sub-classes).
*/
abstract setValue(value: any, options?: Object): void;
/**
* Patches the value of the control. Abstract method (implemented in sub-classes).
*/
abstract patchValue(value: any, options?: Object): void;
/**
* Resets the control. Abstract method (implemented in sub-classes).
*/
abstract reset(value?: any, options?: Object): void;
/**
* Re-calculates the value and validation status of the control.
*
* By default, it will also update the value and validity of its ancestors.
*/
updateValueAndValidity({onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
private _setInitialStatus();
private _runValidator();
private _runAsyncValidator(emitEvent);
private _cancelExistingSubscription();
/**
* Sets errors on a form control.
*
* This is used when validations are run manually by the user, rather than automatically.
*
* Calling `setErrors` will also update the validity of the parent control.
*
* ### Example
*
* ```
* const login = new FormControl("someLogin");
* login.setErrors({
* "notUnique": true
* });
*
* expect(login.valid).toEqual(false);
* expect(login.errors).toEqual({"notUnique": true});
*
* login.setValue("someOtherLogin");
*
* expect(login.valid).toEqual(true);
* ```
*/
setErrors(errors: {
[key: string]: any;
}, {emitEvent}?: {
emitEvent?: boolean;
}): void;
/**
* Retrieves a child control given the control's name or path.
*
* Paths can be passed in as an array or a string delimited by a dot.
*
* To get a control nested within a `person` sub-group:
*
* * `this.form.get('person.name');`
*
* -OR-
*
* * `this.form.get(['person', 'name']);`
*/
get(path: Array<string | number> | string): AbstractControl;
/**
* Returns true if the control with the given path has the error specified. Otherwise
* returns null or undefined.
*
* If no path is given, it checks for the error on the present control.
*/
getError(errorCode: string, path?: string[]): any;
/**
* Returns true if the control with the given path has the error specified. Otherwise
* returns false.
*
* If no path is given, it checks for the error on the present control.
*/
hasError(errorCode: string, path?: string[]): boolean;
/**
* Retrieves the top-level ancestor of this control.
*/
root: AbstractControl;
private _calculateStatus();
}
/**
* @whatItDoes Tracks the value and validation status of an individual form control.
*
* It is one of the three fundamental building blocks of Angular forms, along with
* {@link FormGroup} and {@link FormArray}.
*
* @howToUse
*
* When instantiating a {@link FormControl}, you can pass in an initial value as the
* first argument. Example:
*
* ```ts
* const ctrl = new FormControl('some value');
* console.log(ctrl.value); // 'some value'
*```
*
* You can also initialize the control with a form state object on instantiation,
* which includes both the value and whether or not the control is disabled.
* You can't use the value key without the disabled key; both are required
* to use this way of initialization.
*
* ```ts
* const ctrl = new FormControl({value: 'n/a', disabled: true});
* console.log(ctrl.value); // 'n/a'
* console.log(ctrl.status); // 'DISABLED'
* ```
*
* To include a sync validator (or an array of sync validators) with the control,
* pass it in as the second argument. Async validators are also supported, but
* have to be passed in separately as the third arg.
*
* ```ts
* const ctrl = new FormControl('', Validators.required);
* console.log(ctrl.value); // ''
* console.log(ctrl.status); // 'INVALID'
* ```
*
* See its superclass, {@link AbstractControl}, for more properties and methods.
*
* * **npm package**: `@angular/forms`
*
* @stable
*/
export declare class FormControl extends AbstractControl {
constructor(formState?: any, validator?: ValidatorFn | ValidatorFn[], asyncValidator?: AsyncValidatorFn | AsyncValidatorFn[]);
/**
* Set the value of the form control to `value`.
*
* If `onlySelf` is `true`, this change will only affect the validation of this `FormControl`
* and not its parent component. This defaults to false.
*
* If `emitEvent` is `true`, this
* change will cause a `valueChanges` event on the `FormControl` to be emitted. This defaults
* to true (as it falls through to `updateValueAndValidity`).
*
* If `emitModelToViewChange` is `true`, the view will be notified about the new value
* via an `onChange` event. This is the default behavior if `emitModelToViewChange` is not
* specified.
*
* If `emitViewToModelChange` is `true`, an ngModelChange event will be fired to update the
* model. This is the default behavior if `emitViewToModelChange` is not specified.
*/
setValue(value: any, {onlySelf, emitEvent, emitModelToViewChange, emitViewToModelChange}?: {
onlySelf?: boolean;
emitEvent?: boolean;
emitModelToViewChange?: boolean;
emitViewToModelChange?: boolean;
}): void;
/**
* Patches the value of a control.
*
* This function is functionally the same as {@link FormControl.setValue} at this level.
* It exists for symmetry with {@link FormGroup.patchValue} on `FormGroups` and `FormArrays`,
* where it does behave differently.
*/
patchValue(value: any, options?: {
onlySelf?: boolean;
emitEvent?: boolean;
emitModelToViewChange?: boolean;
emitViewToModelChange?: boolean;
}): void;
/**
* Resets the form control. This means by default:
*
* * it is marked as `pristine`
* * it is marked as `untouched`
* * value is set to null
*
* You can also reset to a specific form state by passing through a standalone
* value or a form state object that contains both a value and a disabled state
* (these are the only two properties that cannot be calculated).
*
* Ex:
*
* ```ts
* this.control.reset('Nancy');
*
* console.log(this.control.value); // 'Nancy'
* ```
*
* OR
*
* ```
* this.control.reset({value: 'Nancy', disabled: true});
*
* console.log(this.control.value); // 'Nancy'
* console.log(this.control.status); // 'DISABLED'
* ```
*/
reset(formState?: any, {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* Register a listener for change events.
*/
registerOnChange(fn: Function): void;
/**
* Register a listener for disabled events.
*/
registerOnDisabledChange(fn: (isDisabled: boolean) => void): void;
private _applyFormState(formState);
}
/**
* @whatItDoes Tracks the value and validity state of a group of {@link FormControl}
* instances.
*
* A `FormGroup` aggregates the values of each child {@link FormControl} into one object,
* with each control name as the key. It calculates its status by reducing the statuses
* of its children. For example, if one of the controls in a group is invalid, the entire
* group becomes invalid.
*
* `FormGroup` is one of the three fundamental building blocks used to define forms in Angular,
* along with {@link FormControl} and {@link FormArray}.
*
* @howToUse
*
* When instantiating a {@link FormGroup}, pass in a collection of child controls as the first
* argument. The key for each child will be the name under which it is registered.
*
* ### Example
*
* ```
* const form = new FormGroup({
* first: new FormControl('Nancy', Validators.minLength(2)),
* last: new FormControl('Drew'),
* });
*
* console.log(form.value); // {first: 'Nancy', last; 'Drew'}
* console.log(form.status); // 'VALID'
* ```
*
* You can also include group-level validators as the second arg, or group-level async
* validators as the third arg. These come in handy when you want to perform validation
* that considers the value of more than one child control.
*
* ### Example
*
* ```
* const form = new FormGroup({
* password: new FormControl('', Validators.minLength(2)),
* passwordConfirm: new FormControl('', Validators.minLength(2)),
* }, passwordMatchValidator);
*
*
* function passwordMatchValidator(g: FormGroup) {
* return g.get('password').value === g.get('passwordConfirm').value
* ? null : {'mismatch': true};
* }
* ```
*
* * **npm package**: `@angular/forms`
*
* @stable
*/
export declare class FormGroup extends AbstractControl {
controls: {
[key: string]: AbstractControl;
};
constructor(controls: {
[key: string]: AbstractControl;
}, validator?: ValidatorFn, asyncValidator?: AsyncValidatorFn);
/**
* Registers a control with the group's list of controls.
*
* This method does not update value or validity of the control, so for
* most cases you'll want to use {@link FormGroup.addControl} instead.
*/
registerControl(name: string, control: AbstractControl): AbstractControl;
/**
* Add a control to this group.
*/
addControl(name: string, control: AbstractControl): void;
/**
* Remove a control from this group.
*/
removeControl(name: string): void;
/**
* Replace an existing control.
*/
setControl(name: string, control: AbstractControl): void;
/**
* Check whether there is an enabled control with the given name in the group.
*
* It will return false for disabled controls. If you'd like to check for
* existence in the group only, use {@link AbstractControl.get} instead.
*/
contains(controlName: string): boolean;
/**
* Sets the value of the {@link FormGroup}. It accepts an object that matches
* the structure of the group, with control names as keys.
*
* This method performs strict checks, so it will throw an error if you try
* to set the value of a control that doesn't exist or if you exclude the
* value of a control.
*
* ### Example
*
* ```
* const form = new FormGroup({
* first: new FormControl(),
* last: new FormControl()
* });
* console.log(form.value); // {first: null, last: null}
*
* form.setValue({first: 'Nancy', last: 'Drew'});
* console.log(form.value); // {first: 'Nancy', last: 'Drew'}
*
* ```
*/
setValue(value: {
[key: string]: any;
}, {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* Patches the value of the {@link FormGroup}. It accepts an object with control
* names as keys, and will do its best to match the values to the correct controls
* in the group.
*
* It accepts both super-sets and sub-sets of the group without throwing an error.
*
* ### Example
*
* ```
* const form = new FormGroup({
* first: new FormControl(),
* last: new FormControl()
* });
* console.log(form.value); // {first: null, last: null}
*
* form.patchValue({first: 'Nancy'});
* console.log(form.value); // {first: 'Nancy', last: null}
*
* ```
*/
patchValue(value: {
[key: string]: any;
}, {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* Resets the {@link FormGroup}. This means by default:
*
* * The group and all descendants are marked `pristine`
* * The group and all descendants are marked `untouched`
* * The value of all descendants will be null or null maps
*
* You can also reset to a specific form state by passing in a map of states
* that matches the structure of your form, with control names as keys. The state
* can be a standalone value or a form state object with both a value and a disabled
* status.
*
* ### Example
*
* ```ts
* this.form.reset({first: 'name', last: 'last name'});
*
* console.log(this.form.value); // {first: 'name', last: 'last name'}
* ```
*
* - OR -
*
* ```
* this.form.reset({
* first: {value: 'name', disabled: true},
* last: 'last'
* });
*
* console.log(this.form.value); // {first: 'name', last: 'last name'}
* console.log(this.form.get('first').status); // 'DISABLED'
* ```
*/
reset(value?: any, {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* The aggregate value of the {@link FormGroup}, including any disabled controls.
*
* If you'd like to include all values regardless of disabled status, use this method.
* Otherwise, the `value` property is the best way to get the value of the group.
*/
getRawValue(): any;
}
/**
* @whatItDoes Tracks the value and validity state of an array of {@link FormControl}
* instances.
*
* A `FormArray` aggregates the values of each child {@link FormControl} into an array.
* It calculates its status by reducing the statuses of its children. For example, if one of
* the controls in a `FormArray` is invalid, the entire array becomes invalid.
*
* `FormArray` is one of the three fundamental building blocks used to define forms in Angular,
* along with {@link FormControl} and {@link FormGroup}.
*
* @howToUse
*
* When instantiating a {@link FormArray}, pass in an array of child controls as the first
* argument.
*
* ### Example
*
* ```
* const arr = new FormArray([
* new FormControl('Nancy', Validators.minLength(2)),
* new FormControl('Drew'),
* ]);
*
* console.log(arr.value); // ['Nancy', 'Drew']
* console.log(arr.status); // 'VALID'
* ```
*
* You can also include array-level validators as the second arg, or array-level async
* validators as the third arg. These come in handy when you want to perform validation
* that considers the value of more than one child control.
*
* ### Adding or removing controls
*
* To change the controls in the array, use the `push`, `insert`, or `removeAt` methods
* in `FormArray` itself. These methods ensure the controls are properly tracked in the
* form's hierarchy. Do not modify the array of `AbstractControl`s used to instantiate
* the `FormArray` directly, as that will result in strange and unexpected behavior such
* as broken change detection.
*
* * **npm package**: `@angular/forms`
*
* @stable
*/
export declare class FormArray extends AbstractControl {
controls: AbstractControl[];
constructor(controls: AbstractControl[], validator?: ValidatorFn, asyncValidator?: AsyncValidatorFn);
/**
* Get the {@link AbstractControl} at the given `index` in the array.
*/
at(index: number): AbstractControl;
/**
* Insert a new {@link AbstractControl} at the end of the array.
*/
push(control: AbstractControl): void;
/**
* Insert a new {@link AbstractControl} at the given `index` in the array.
*/
insert(index: number, control: AbstractControl): void;
/**
* Remove the control at the given `index` in the array.
*/
removeAt(index: number): void;
/**
* Replace an existing control.
*/
setControl(index: number, control: AbstractControl): void;
/**
* Length of the control array.
*/
length: number;
/**
* Sets the value of the {@link FormArray}. It accepts an array that matches
* the structure of the control.
*
* This method performs strict checks, so it will throw an error if you try
* to set the value of a control that doesn't exist or if you exclude the
* value of a control.
*
* ### Example
*
* ```
* const arr = new FormArray([
* new FormControl(),
* new FormControl()
* ]);
* console.log(arr.value); // [null, null]
*
* arr.setValue(['Nancy', 'Drew']);
* console.log(arr.value); // ['Nancy', 'Drew']
* ```
*/
setValue(value: any[], {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* Patches the value of the {@link FormArray}. It accepts an array that matches the
* structure of the control, and will do its best to match the values to the correct
* controls in the group.
*
* It accepts both super-sets and sub-sets of the array without throwing an error.
*
* ### Example
*
* ```
* const arr = new FormArray([
* new FormControl(),
* new FormControl()
* ]);
* console.log(arr.value); // [null, null]
*
* arr.patchValue(['Nancy']);
* console.log(arr.value); // ['Nancy', null]
* ```
*/
patchValue(value: any[], {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* Resets the {@link FormArray}. This means by default:
*
* * The array and all descendants are marked `pristine`
* * The array and all descendants are marked `untouched`
* * The value of all descendants will be null or null maps
*
* You can also reset to a specific form state by passing in an array of states
* that matches the structure of the control. The state can be a standalone value
* or a form state object with both a value and a disabled status.
*
* ### Example
*
* ```ts
* this.arr.reset(['name', 'last name']);
*
* console.log(this.arr.value); // ['name', 'last name']
* ```
*
* - OR -
*
* ```
* this.arr.reset([
* {value: 'name', disabled: true},
* 'last'
* ]);
*
* console.log(this.arr.value); // ['name', 'last name']
* console.log(this.arr.get(0).status); // 'DISABLED'
* ```
*/
reset(value?: any, {onlySelf, emitEvent}?: {
onlySelf?: boolean;
emitEvent?: boolean;
}): void;
/**
* The aggregate value of the array, including any disabled controls.
*
* If you'd like to include all values regardless of disabled status, use this method.
* Otherwise, the `value` property is the best way to get the value of the array.
*/
getRawValue(): any[];
private _registerControl(control);
}