AIAUser.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated from a template.
//
// Manual changes to this file may cause unexpected behavior in your application.
// Manual changes to this file will be overwritten if the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ADAM.AIAHTML5.ADMIN.API.Entity
{
using System;
using System.Collections.Generic;
public partial class AIAUser
{
public AIAUser()
{
this.AIAUserActivities = new HashSet<AIAUserActivity>();
this.IncorrectLoginAttempts = new HashSet<IncorrectLoginAttempt>();
this.LoginDetails = new HashSet<LoginDetail>();
this.LicenseToEditions = new HashSet<LicenseToEdition>();
this.Sites = new HashSet<Site>();
this.UserGroups = new HashSet<UserGroup>();
}
public int Id { get; set; }
public string LoginId { get; set; }
public string Password { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
public byte UserTypeId { get; set; }
public string EmailId { get; set; }
public Nullable<bool> IsActive { get; set; }
public Nullable<byte> SecurityQuestionId { get; set; }
public string SecurityAnswer { get; set; }
public Nullable<int> CreatorId { get; set; }
public System.DateTime CreationDate { get; set; }
public Nullable<int> ModifierId { get; set; }
public Nullable<System.DateTime> ModifiedDate { get; set; }
public Nullable<System.DateTime> DeactivationDate { get; set; }
public virtual SecurityQuestion SecurityQuestion { get; set; }
public virtual UserType UserType { get; set; }
public virtual ICollection<AIAUserActivity> AIAUserActivities { get; set; }
public virtual ICollection<IncorrectLoginAttempt> IncorrectLoginAttempts { get; set; }
public virtual ICollection<LoginDetail> LoginDetails { get; set; }
public virtual ICollection<LicenseToEdition> LicenseToEditions { get; set; }
public virtual ICollection<Site> Sites { get; set; }
public virtual ICollection<UserGroup> UserGroups { get; set; }
}
}